Project Vector

I am planning to spend as much time as possible studying all things related to vector in graphic and game programming this month. I'll mainly be using unity, and will try to explore many other areas like mesh deformation, voxel programming, algorithm, noises and so on. At, least these are what my pointer currently is.

So, I'll try to dedicate this blog to the process of the study.

Comments

Popular posts from this blog

Primitive Mesh Creation (square)

Mesh Deformation / (Re-)Construction